Assume
that with interface you mean a C++ class with only pure virtual methods (i.e. without any code),
instead with abstract class you mean a C++ class with virtual methods that can be overridden, and some code, but at least one pure virtual method that makes the class not instantiable.
class MyInterface { public: // Empty virtual destructor for proper cleanup virtual ~MyInterface() {} virtual void Method1() = 0; virtual void Method2() = 0; }; class MyAbstractClass { public: virtual ~MyAbstractClass(); virtual void Method1(); virtual void Method2(); void Method3(); virtual void Method4() = 0; // make MyAbstractClass not instantiable };
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